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Money Condition

The Money condition allows you to create placeholders that display different text based on a player’s balance.

Overview

This condition is perfect for creating wealth-based placeholders, donor tiers, or economic status indicators.
This condition requires Vault and an economy plugin like EssentialsX.

Configuration

To create a money condition, set the type to MONEY and provide a numeric value.

Basic Example

placeholders:
  1:
    placeholder: "wealth"
    text: "Poor"
    conditions:
      moneyExample:
        type: MONEY
        value: 10
        text: "Example condition text"
How it works:
  • Players with less than $10 see: “Poor”
  • Players with $10 or more see: “Example condition text”
Do not use numbers starting with - (negative numbers) as values.

Real-World Examples

Wealth Tiers

placeholders:
  1:
    placeholder: "wealth"
    text: "Poor"
    conditions:
      billionaire:
        type: MONEY
        value: 1000000
        text: "Billionaire"
      millionaire:
        type: MONEY
        value: 100000
        text: "Millionaire"
      rich:
        type: MONEY
        value: 10000
        text: "Rich"
      wealthy:
        type: MONEY
        value: 1000
        text: "Wealthy"

Donor Status

placeholders:
  1:
    placeholder: "donor"
    text: "Not a donor"
    conditions:
      platinum:
        type: MONEY
        value: 50000
        text: "Platinum Donor"
      gold:
        type: MONEY
        value: 25000
        text: "Gold Donor"
      silver:
        type: MONEY
        value: 10000
        text: "Silver Donor"
      bronze:
        type: MONEY
        value: 5000
        text: "Bronze Donor"

Economic Status

placeholders:
  1:
    placeholder: "status"
    text: "Struggling"
    conditions:
      thriving:
        type: MONEY
        value: 50000
        text: "Thriving"
      comfortable:
        type: MONEY
        value: 10000
        text: "Comfortable"
      stable:
        type: MONEY
        value: 1000
        text: "Stable"

Priority System

Remember that conditions are evaluated in order. Place higher amounts first if you want them to take priority. Example:
conditions:
  rich:
    type: MONEY
    value: 10000
    text: "Rich"
  wealthy:
    type: MONEY
    value: 1000
    text: "Wealthy"
A player with $15,000 will see “Rich” because it’s checked first and they meet the requirement.

Combining with Other Conditions

You can combine money conditions with permission, item, or group conditions:
placeholders:
  1:
    placeholder: "tier"
    text: "Basic"
    conditions:
      vip_rich:
        type: PERMISSION
        value: "server.vip"
        text: "VIP"
      rich:
        type: MONEY
        value: 10000
        text: "Wealthy"

Troubleshooting

Q: The condition isn’t working
A: Make sure:
  • Vault is installed and enabled
  • An economy plugin (like EssentialsX) is installed and configured
  • The economy plugin is properly connected to Vault
  • Players actually have the required amount of money
Q: Negative values
A: Do not use negative values. The condition checks if the player has at least the specified amount.