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Money Condition

The Money condition allows you to create placeholders that display different text based on a player’s balance.

Overview

This condition is perfect for creating wealth-based placeholders, donor tiers, or economic status indicators.
This condition requires Vault and an economy plugin like EssentialsX.

Configuration

To create a money condition, set the type to MONEY and provide a numeric value.

Basic Example

How it works:
  • Players with less than $10 see: “Poor”
  • Players with $10 or more see: “Example condition text”
Do not use numbers starting with - (negative numbers) as values.

Real-World Examples

Wealth Tiers

Donor Status

Economic Status

Priority System

Remember that conditions are evaluated in order. Place higher amounts first if you want them to take priority. Example:
A player with $15,000 will see “Rich” because it’s checked first and they meet the requirement.

Combining with Other Conditions

You can combine money conditions with permission, item, or group conditions:

Troubleshooting

Q: The condition isn’t working
A: Make sure:
  • Vault is installed and enabled
  • An economy plugin (like EssentialsX) is installed and configured
  • The economy plugin is properly connected to Vault
  • Players actually have the required amount of money
Q: Negative values
A: Do not use negative values. The condition checks if the player has at least the specified amount.