How to use the gui.yml file

In the gui.yml file you can add a base64 for every language that will appear in the gui.

First of all, what is a base64?

In small words a base64 is a string containing the texture of an head.

How can I create a base64?

With this simple tool you can generate a base64 from the head of a skin.

You have to pick the Texture Signature value.

Here you are an easy gif that explain it.

You can also use an existing head from Minecraft-Heads, you have to pick the value value.

How can I add a base64 to a new language?

Just add it to the gui.yml

  # Existing bases..
  "your-awesome-lang": "your awesome base64"

Make sure that you have already created the language in the languages section.

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